[HEADER(key="title_test", is_skippable=true, fit_mode="BLACK_MASK")] 第五关(后) [Background(image="bg_cher_5", width=1, height=1, fadetime=1)] [PlayMusic(intro="$calamity_intro", key="$calamity_loop", volume=1, crossfade=1.5)] [Delay(time=1)] [Character(name="char_1002_nsabr_2")] [PlaySound(key="Sound_Beta_2/Enemy/e_skill/e_skill_skulsrsword", volume=0.6)] [CameraShake(duration=1, xstrength=6, ystrength=10, vibrato=50, randomness=90, fadeout=true)] [Blocker(a=1, r=1, g=1, b=1,fadetime=0.2, block=true)] [Blocker(a=0, r=0, g=0, b=0,fadetime=0.2, block=true)] [Delay(time=0.6)] [Dialog] [Character] [Character(name="char_016_medic")] [name="医疗干员"] 咿——! [Character(name="char_013_riop", name2="char_016_medic", focus=1)] [name="近卫干员"] 小心!! [Character(name="char_013_riop", name2="char_016_medic", focus=2)] [name="医疗干员"] 我没事,只是擦伤而已,不要紧...... [Character(name="char_002_amiya_1#7")] [name="阿米娅"] 还不够......再这样下去,包围圈会越来越小。 [Character(name="char_002_amiya_1#7", name2="char_130_doberm_ex", focus=2)] [name="杜宾"] 我们已经找到了可突破口,但没有增援,我们只能采取守势,没法突围! [Character(name="char_002_amiya_1#7")] [name="阿米娅"] ......请再坚持一下!优先用火力压制敌方射手! [name="阿米娅"] 敌人的先锋,就由我们术师来处理! [Dialog] [Character] [Character(name="char_1507_Mephisto_1#1")] [name="梅菲斯特"] 没错,没错!就该这样!接下来,f3,e5! [Character(name="char_130_doberm_ex")] [name="杜宾"] 可憎的小子......! [Dialog] [Character] [Character(name="char_1507_Mephisto_1#1")] [name="梅菲斯特"] 很好!那么,b4,b5! [character(name="char_013_riop")] [name="近卫干员"] 敌人正在向我们侧后方迂回! [Character(name="char_002_amiya_1#7")] [name="阿米娅"] 调两位重装干员和一位狙击干员!只要能牵制他们就足够了! [Dialog] [Character] [Character(name="char_1507_Mephisto_1#1")] [name="梅菲斯特"] 之后!h2,h6! [Character(name="char_016_medic")] [name="医疗干员"] 他们,他们在冲击我们的阵线! [Character(name="char_014_riope")] [name="Ace"] 近卫干员,把敌人赶出掩体! [Dialog] [Character] [Character(name="char_1507_Mephisto_1#1")] [name="梅菲斯特"] 没错,再让我多看一会儿,你们挣扎的样子! [name="梅菲斯特"] 现在,术师,c7,吃掉敌人的战车吧! [Character(name="char_002_amiya_1#7")] [name="阿米娅"] 敌人的术师现身了......!之前,一直躲在重装干员身后吗! [Character(name="char_130_doberm_ex")] [name="杜宾"] 来不及了!趴下! [character] [Dialog] [Blocker(a=0.7, r=0.95, g=0.95, b=0.95, fadetime=0.02, block=true)] [PlaySound(key="$d_sp_ballista")] [Blocker(a=0, r=0.95, g=0.95, b=0.95, fadetime=0.25, block=true)] [CameraShake(duration=0.6, xstrength=5, ystrength=8, vibrato=30, randomness=90, block=true)] [Blocker(a=0.7, r=0.95, g=0.95, b=0.95, fadetime=0.02, block=true)] [PlaySound(key="$d_sp_ballista")] [Blocker(a=0, r=0.95, g=0.95, b=0.95, fadetime=0.25, block=true)] [CameraShake(duration=0.6, xstrength=5, ystrength=8, vibrato=30, randomness=90, block=true)] [Delay(time=0.5)] [Character(name="char_016_medic")] [name="医疗干员"] 呜啊啊啊! [character(name="char_013_riop")] [name="近卫干员"] 咳...... [Character(name="char_1507_Mephisto_1#5")] [name="梅菲斯特"] 然后就去死吧,就像雨夜中的火星一样! [Character(name="char_002_amiya_1#7")] [name="阿米娅"] 他,是在指挥自己的队伍吗......!仅仅运用象棋走法,就能下达精准的命令? [name="阿米娅"] 明明都是些狂暴的感染者,战斗却完全由他一人指挥......! [name="阿米娅"] 再这样下去,他会把指挥优势发挥到极致—— [Character(name="char_130_doberm_ex")] [name="杜宾"] 相应的,只要能压制他的话,也就没什么大不了! [name="杜宾"] 不要让整合运动打开哪怕一丁点缺口! [name="杜宾"] 混账,我们的时间越来越少了! [Character(name="char_002_amiya_1#7")] [name="阿米娅"] 不能再让整合运动拖延我们的脚步了! [Blocker(a=1, r=0, g=0, b=0, fadetime=1, block=true)] [name="阿米娅"] 有什么,有什么办法能迅速打开局面吗......! [name="阿米娅"] 如果继续拖下去,博士和大家就......! [Character(fadetime=0)] [stopmusic(fadetime=1)] [Dialog] [playsound(key="$p_imp_blunt_h")] [PlaySound(key="$d_sp_ballista")] [Blocker(a=1, r=0.95, g=0.95, b=0.95, fadetime=0.2, block=true)] [Blocker(a=0, r=0.95, g=0.95, b=0.95, fadetime=0.25, block=true)] [CameraShake(duration=1, xstrength=10, ystrength=12, vibrato=30, randomness=90, fadeout=true, block=true)] [name="整合运动成员"] 唔唔唔唔唔啊啊啊!!! [Character(name="char_1507_Mephisto_1#2")] [name="梅菲斯特"] 什么? [name="梅菲斯特"] ......唔唔......怎么回事?怎么有人被......撞飞起来了? [name="梅菲斯特"] 这...... [name="梅菲斯特"] ......什么啊? [Character(name="char_148_nearl_1#5")] [name="???"] 你们的速度比我估算的慢上太多了,我可是连平民都顺手安顿好了。 [Character(name="char_002_amiya_1#6")] [name="阿米娅"] ——?!! [Character(name="char_148_nearl_1#5")] [name="???"] 别挡道! [Character(fadetime=0)] [playsound(key="$p_imp_blunt_h")] [PlaySound(key="$d_sp_ballista")] [Blocker(a=1, r=0.95, g=0.95, b=0.95, fadetime=0.2, block=true)] [Blocker(a=0, r=0.95, g=0.95, b=0.95, fadetime=0.25, block=true)] [CameraShake(duration=1, xstrength=10, ystrength=12, vibrato=30, randomness=90, fadeout=true, block=true)] [PlayMusic(intro="$m_bat_game02_intro", key="$m_bat_game02_loop", volume=0.8, crossfade=1.5, delay=0.5)] [Character(name="char_1002_nsabr_2",name2="char_1002_nsabr_2")] [name="整合运动成员"] 呜啊! [Character(name="char_148_nearl_1#5")] [name="???"] 加大进攻力度!别给敌人重整阵形的机会! [playsound(key="$p_imp_blunt_h")] [PlaySound(key="$d_sp_ballista")] [Blocker(a=1, r=0.95, g=0.95, b=0.95, fadetime=0.2, block=true)] [Blocker(a=0, r=0.95, g=0.95, b=0.95, fadetime=0.25, block=true)] [CameraShake(duration=1, xstrength=10, ystrength=12, vibrato=30, randomness=90, fadeout=true, block=true)] [PlaySound(key="$d_gen_soldiersrun",volume=0.8)] [Character(name="char_002_amiya_1#2")] [name="阿米娅"] 临光小姐!! [Character(name="char_148_nearl_1#5")] [Character(name="char_148_nearl_1#1",fadetime=1,block=true)] [Delay(time=0.3)] [name="临光"] 我在。 [name="临光"] 你没事就好,阿米娅。快撤。 [PlaySound(key="$d_gen_soldiersrun",volume=0.8)] [Character(name="char_130_doberm_ex", name2="char_148_nearl_1", focus=1)] [name="杜宾"] 幸亏这次作战,有你参加。 [Character(name="char_130_doberm_ex", name2="char_148_nearl_1", focus=2)] [name="临光"] 信号弹的定位很有效。看来你们遇到的麻烦确实不小。 [Character(name="char_148_nearl_1#1")] [name="临光"] —— [name="临光"] 您就是{@nickname}博士吧? [Blocker(a=1, r=0, g=0, b=0, fadetime=0.5, block=true)] [Character(name="char_148_nearl_1#1")] [name="临光"] 耀骑士临光,前来迎接你们了。 [Delay(time=0.6)] [Dialog] [Blocker(block=true)] [Image]